Ciara Tamay Del Grosso Bates

Ciara Tamay Del Grosso Bates

Blog / useful stuff



Resources I've collected for Unity development

Over the past two years working with Unity, I've had a lot of fun discovering what the engine can do. I've also spent considerable hours banging my head against brick walls with problems to do with collision, compatibility issues, render pipelines and so on.

Below are some links to references I've found useful with Unity and VR development.

Collisions and Physics

About

my avatar in Altspace

I'm a half Irish, half Italian- Argentinian creative developer specialising in VR and AR.

I've worked across the entire product life cycle, including as a developer building virtual reality training simulations and games, as a UX designer for cross-platform and VR applications, and solo building prototype software, games and tools.

I'm a huge fan of new tech and tools which make life easier for creatives - and I am excited to incorporate tools like RPA / automation and AI in my workflow as well as creating modular, reusable systems- whether it's as a designer using Figma, a game designer managing assets, or a programmer.

In 2022 my VR project "Keeper" (in pre-production) was selected for the Venice College Cinema VR. My co-creator and I are seeking producers for this piece.

I speak English, Spanish, Italian and some French.

Get in touch! I'm open to collaborations, commissions, and interesting opportunities.

hi@ciaratamay.com